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Privacy Policy


 

Anomaly Studios, LLC Privacy Policy

Effective date: March 14, 2018, updated June 15th 2019

Anomaly Studios, LLC, also doing business as Anomaly Learning and the Coding Academy ("company", "us", "we", or "our") operates the  https://anomalystudios.com, https://learn.anomalystudios.com, https://classes.anomalystudios.com  UnityXD, Coding Academy websites and apps (the "Service").

 

This page informs you of our policies regarding the collection, use, and disclosure of personal data when you use our Service and the choices you have associated with that data.

We use your data to provide and improve the Service. By using the Service, you agree to the collection and use of information in accordance with this policy. Unless otherwise defined in this Privacy Policy, terms used in this Privacy Policy have the same meanings as in our Terms and Conditions, accessible from https://www.anomalystudios.com/terms-of-use-and-conditions

 

As stated in our Terms of Use, our website and Services are offered and available only to you, if you are (a) that You have not been previously suspended or removed from the Website by Anomaly Learning; (b) that You are either (i) at least 13 years of age or (ii) Your parent and/or guardian has consented to Your use of the Website; and (c) that your registration and your use of the Website is in compliance with any and all applicable laws and regulations.

We are obligated to ask for your explicit consent and give explicit terms of what users are giving consent to.

Definitions

Personal Data

Personal Data or Personally Identifiable Information means data about a living individual who can be identified from those data (or from those and other information either in our possession or likely to come into our possession).

Processing

"processing" generally covers actions that can be performed in connection with data such as collection, use, storage and disclosure.

Usage Data

Usage Data is data collected automatically either generated by the use of the Service or from the Service infrastructure itself (for example, the duration of a page visit).

Cookies

Cookies are small pieces of data stored on a User's device. Our website uses cookies to distinguish you from other users of our website. This helps us to provide you with a good experience when you browse our website and also allows us to improve our site. For example, by ensuring that users are finding what they are looking for easily.

 

Data Controller

Data Controller means the natural or legal  person who (either alone or jointly or in common with other persons) determines the purposes for which and the manner in which any personal data are, or are to be, processed.

 

For the purpose of this Privacy Policy, we are a Data Controller of your data.

Data Processor (or Service Providers)

Data Processor (or Service Provider) means any natural or legal person (other than an employee of the Data Controller) who processes the data on behalf of the Data Controller.

We may use the services of various Service Providers in order to process your data more effectively.

Data Subject (or User)

Data Subject is any living individual who is using our Service and is the subject of Personal Data.

User

The User is the individual using our Service. The User corresponds to the Data Subject, who is the subject of Personal Data.

 

Information Collection And Use

We collect several different types of information for various purposes to provide and improve our Service to you.

Our collection, use, and disclosure of Student Data are governed by our Privacy Policy and Terms of Use and also by the provision of the Family Educational Rights and Privacy Act (FERPA), the Children's Online Privacy Protection Act (COPPA), General Data Protection Regulation (GDPR), and applicable state laws that relate to the collection of Student Data.

Our cookies do not collect Personal Information or Children's Personal Information, and we do not combine the general information collected through these cookies with other Personal Information or Children's Personal Information to tell us who you are or what your user name or email address is.

If you come to our business through a sales affiliate, cookies are used to associate your account and information with the sales affiliate in order to calculate sales commissions.

Types of Data Collected

Personal Data

While using our Service, we may ask you to provide us with certain personally identifiable information that can be used to contact or identify you ("Personal Data"). We only ask for Personally Identifiable Information where it is reasonably necessary to provide the Services. Personally identifiable information may include, but is not limited to:

●      Email address

●      First name and last name

●      Phone number

●      Address, State, Province, ZIP/Postal code, City

●      Credit Card Payment Information

●      Your Birthdate and Place of Birth

●      Workplace of School

●      A Photo

●      IP Address

●      Metadata

●      Education Records

●      Cookies and Usage Data

●      Posts on Social Media and more

 

We may use your Personal Data to contact you with newsletters, marketing or promotional materials and other information that may be of interest to you. You may opt out of receiving any, or all, of these communications from us by following the unsubscribe link or instructions provided in any email we send or by contacting us.

Usage Data

We may also collect information how the Service is accessed and used ("Usage Data"). This Usage Data may include information such as your computer's Internet Protocol address (e.g. IP address), browser type, browser version, the pages of our Service that you visit, the time and date of your visit, the time spent on those pages, unique device identifiers and other diagnostic data.

Location Data

We may use and store information about your location if you give us permission to do so ("Location Data"). We use this data to provide features of our Service, to improve and customize our Service.

 

You can enable or disable location services when you use our Service at any time, through your device settings.

Tracking & Cookies Data

We use cookies and similar tracking technologies to track the activity on our Service and hold certain information.We may gather anonymous information about Users through cookie technology on an individual and aggregate level.

 

Cookies are files with small amount of data which may include an anonymous unique identifier. Cookies are sent to your browser from a website and stored on your device. Tracking technologies also used are beacons, tags, and scripts to collect and track information and to improve and analyze our Service.

 

Examples of Cookies we use:

●      Session Cookies. We use Session Cookies to operate our Service.  which expire after a short time or when you close your browser, and persistent cookies, which remain stored in your browser for a set period of time. We use session cookies to identify you during a single browsing session, like when you log in

●      Preference Cookies. We use Preference Cookies to remember your preferences and various settings.

●      Security Cookies. We use Security Cookies for security purposes.

●      Advertising Cookies. Advertising Cookies are used to serve you with advertisements that may be relevant to you and your interests.

●      Analytics Cookies. enable us to monitor and analyze web traffic and can be used to keep track of user behavior.

●      Social Media Cookies. We use Social Media Cookies for various Social Media platforms like Facebook, Twitter, Youtube, Linkedin, and Instagram to allow interactions with their services.

●      Email marketing. We collect name and email address when you register for a webinar or event, request a free resource or join a waiting list, via Infusionsoft

 

Non-Personal Information
Web Beacons, also known as pixel tags and clear GIFs, ("Web Beacons"), are electronic images that allow a website to access cookies and help track marketing campaigns and general usage patterns of visitors to those websites. Web Beacons can recognize certain types of information, such as cookie numbers, time and date of a page view, and a description of the page where the Web Beacons are placed. No Personally Identifiable Information about you is shared with third parties through the use of Web Beacons on our website. However, through Web Beacons, we may collect general information that will not personally identify you, such as: Internet browser, operating system, date of visit, time of visit and path taken through the website.

When we collect usage information (such as the numbers and frequency of visitors to the Website), we only use this data in aggregate form, and not in a manner that would identify you personally.  For example, this aggregate data tells us how often users use parts of the Services, so that we can make the Services appealing to as many users as possible.  We may also provide this aggregate information to our partners; our partners may use such information to understand how often and in what ways people use our Services, so that they, too, can provide you with an optimal experience. We do not disclose aggregate information to a partner in a manner that would identify you personally.

 

We use tracking and cookies data for the following purposes:

●      Authentication and security. Cookies help authenticate your access to Anomaly Learning and prevent unauthorized parties from accessing your accounts.

●      Preferences. Cookies help us remember your settings on the pages you visit, so that we can display your preferred content the next time you visit, or preferred language or the country you're in, so we can provide content in your preferred language without asking each time you visit.

●      Analytics and research. Cookies help us test different versions of Anomaly Learning to see which features or content users prefer, web beacons help us determine which email messages are opened, and cookies help us see how you interact with Anomaly Learning, like the links you click on. We also work with a number of analytics partners, including Google Analytics, who use cookies and similar technologies to help us analyze how users use the Services.

●      Personalized content. Cookies help us provide more relevant content.

●      Advertising. To provide you with more relevant advertising. Note that advertising and targeting only happens through our marketing web pages. No marketing or advertising occurs within our platforms when you are logged into your account. We do this so that only advertising appears to parents and not to children. It is our practice and policy to never display advertising to children. 

●      Improve Services. Cookies help us analyze user's experience with our services so that we may improve.

 

 

Information We Collect Automatically

Some information is collected automatically by servers and the services that run the Internet. Additional Metadata is collected for data logs and for security to ensure our platform is a safe place for all. Automatic information collection is described below.

●      Device Information: including your IP address, browser types, browser language, operating system, platform type, gaming platform, device types, and device IDs such as unique identifiers, advertising identifiers, or gaming platform identifiers.

●      Usage Information: including files you download, domain names, landing pages, your browsing activity, what you click, scrolling and keystroke activity, pages viewed, advertising viewed or visited, forms or fields you complete or partially complete, search terms, whether you open an email and your interaction with the content, access times, and error logs, and other similar information.

●      Location Information: including the city, state and ZIP code associated with your IP address, information derived through WiFi triangulation, and precise location information from GPS-based functionality on your mobile devices or from your use of our Mobile Apps, and with your consent, your precise GPS information. (If you are using one of our native apps, and only if you explicitly turned GPS service on within the app, the precise location information from GPS-based functionality will be shared on from your mobile devices or from your use of our Mobile Apps. Your explicit consent is required within our apps for, your precise GPS information to be shared to our systems.)

●      Viewing Behavior: including the content you view, how long you watch each video, the quality of the service you receive (e.g. buffering, load times).

●      Offline Information.  Certain information may also be stored while you are offline and transmitted to us when you next connect to the Internet, regardless of where you connect from or the device you use to connect.

 

 

Google Analytics

We use a tool called "Google Analytics" to collect information about the users of our services. Google Analytics collects information such as how often users visit our website site, what pages they visit when they do so, and what other sites they used prior to coming to our website. We use the information we get from Google Analytics to analyze performance so we can improve our services, including to help customize our website for users.

How to provide or withdraw consent to the installation of Cookies

Most browsers are initially set up to accept cookies, but you can reset your browser to refuse all cookies or to indicate when a cookie is being sent. However, some features and services (particularly those that require you to sign-in) may not function properly if your cookies are disabled. You may also set your email options to prevent the automatic downloading of images that may contain technologies that would allow us to know whether you have accessed our email and perform certain functions with it.

 

Through browser preferences, it is also possible to delete Cookies installed in the past, including the Cookies that may have saved the initial consent for the installation of Cookies by our website.

Users can, for example, find information about how to manage Cookies in the most commonly used browsers at the following addresses: Google Chrome, Mozilla Firefox, Apple Safari and Microsoft Internet Explorer.

 

With regard to Cookies installed by third parties, Users can manage their preferences and withdrawal of their consent by clicking the related opt-out link (if provided), by using the means provided in the third party's privacy policy, or by contacting the third party.

 

Notwithstanding the above, the Owner informs that Users may follow the instructions provided on the subsequently linked initiatives by the EDAA (EU), the Network Advertising Initiative (US) and the Digital Advertising Alliance (US), DAAC (Canada), DDAI (Japan) or other similar services. Such initiatives allow Users to select their tracking preferences for most of the advertising tools.

Use of Data

Anomaly Studios, LLC uses the collected data for various purposes:

●      To provide and maintain our Service

●      To notify you about changes to our Service

●      To allow you to participate in interactive features of our Service when you choose to do so

●      To provide customer support

●      To gather analysis or valuable information so that we can improve our Service

●      To monitor the usage of our Service

●      To detect, prevent and address technical issues

●      To provide you with news, special offers and general information about other goods, services and events which we offer that are similar to those that you have already purchased or enquired about unless you have opted not to receive such information

●      To comply with applicable laws, regulations, court orders, government and law enforcement agencies' requests.

 

Legal Basis for Processing Personal Data under the General Data Protection Regulation (GDPR)

If you are from the European Economic Area (EEA), our legal basis for collecting and using the personal information described in this Privacy Policy depends on the Personal Data we collect and the specific context in which we collect it.
We may process your Personal Data because:
●       We need to perform a contract with you
●       You have given us permission to do so
●       The processing is in our legitimate interests and it is not overridden by your rights
●       For payment processing purposes
●       To comply with the law

Retention of Data

Anomaly Studios, LLC will retain your Personal Data only for as long as is necessary for the purposes set out in this Privacy Policy and that the data is required to offer our services. We will retain and use your Personal Data to the extent necessary to comply with our legal obligations (for example, if we are required to retain your data to comply with applicable laws), resolve disputes, perform our services, and enforce our legal agreements and policies.

 

Anomaly Studios, LLC will also retain Usage Data for internal analysis purposes. Usage Data is generally retained for a shorter period of time, except when this data is used to strengthen the security or to improve the functionality of our Service, or we are legally obligated to retain this data for longer time periods.

 

You may exercise your right to request your personal information to be deleted by Anomaly Studios, LLC.

We will hold on to personal information only as long as is reasonably necessary for the purpose for which it was collected. We will securely dispose of it once you no longer have a legitimate reason for retaining it.l

 

Transfer Of Data

Your information, including Personal Data, may be transferred to - and maintained on - computers located outside of your state, province, country or other governmental jurisdiction where the data protection laws may differ than those from your jurisdiction.

If you are located outside the United States and choose to provide information to us, please note that we transfer the data, including Personal Data, to United States and process it there.

Your consent to this Privacy Policy followed by your submission of such information represents your agreement to that transfer.

 

Anomaly Studios, LLC will take all steps reasonably necessary to ensure that your data is treated securely and in accordance with this Privacy Policy and no transfer of your Personal Data will take place to an organization or a country unless there are adequate controls in place including the security of your data and other personal information.

 

Transfer of personal information to countries outside the EU/EES

If you choose to use our Services from the European Union, please note the following information:

 

Anomaly Studios, LLC is based in the United States of America. Your personal information is therefore transferred outside the European Union ("EU") and European Economic Area ("EEA"). Such transfer is necessary for the performance of the contract between you Anomaly Studios, LLC

 

Your PII is also transferred to and processed by third party payment providers and your bank. Such transfers are necessary for performance of the contract between you and Anomaly Studios, LLC(article 49.1 (b) of the GDPR).

 

In order for us to provide the Services to you, your personal information will be transferred to, and stored at/processed in the United States. Your personal data may also be processed by staff operating outside the European Economic Area (EEA), such as in India and the Philippines, who work for us or for one of our suppliers. We will take all steps reasonably necessary to ensure that your personal data is treated securely and in accordance with this notice.

Your Data Protection Rights under the General Data Protection Regulation (GDPR)

If you are a resident of the European Economic Area (EEA), you have certain data protection rights. Anomaly Studios, LLC  aims to take reasonable steps to allow you to correct, amend, delete or limit the use of your Personal Data.

If you wish to be informed about what Personal Data we hold about you and if you want it to be removed from our systems, please contact us.

In certain circumstances, you have the following data protection rights:

●       The right to refuse to become a data subject
The right to be informed with anything that happens with your personal data and to know what it is used for

●       The right to refuse processing

●       Unless other contractual issues exist or if proprietary company rights exist (of which you should be informed of before you allow your data to be processed) then you can request a copy of your data.

●       The right to erasure

●       The right to access, update or delete the information we have on you. Whenever made possible, you can access, update or request deletion of your Personal Data directly within your account settings section. If you are unable to perform these actions yourself, please contact us to assist you.

●       The right of rectification. You have the right to have your information rectified if that information is inaccurate or incomplete.

●       The right to object. You have the right to object to our processing of your Personal Data.

●       The right of restriction. You have the right to request that we restrict the processing of your personal information.

●       The right to data portability. You have the right to be provided with a copy of the information we have on you in a structured, machine-readable and commonly used format.

●       The right to withdraw consent. You also have the right to withdraw your consent at any time where we relied on your consent to process your personal information.

Please note that we may ask you to verify your identity before responding to such requests.

You have the right to complain to a Data Protection Authority about our collection and use of your Personal Data. For more information, please contact your local data protection authority in the European Economic Area (EEA).

 

 

Disclosure Of Data

Who we Share your Data with

 

There are some kinds of information you should never provide without student permission including student names, numbers, citizenship, gender, ethnicity, religious and other preferences, grades, GPAs, and class schedules or any other identifiable information.

We may use data which has been de-identified and/or aggregated for product development, research, analytics and other purposes, including for the purpose of analyzing, improving, or marketing the Anomaly Studios, LLC Services. In certain occasions, Anomaly Studios, LLC may share this data with business partners to improve our services or offerings. If we disclose information to authorized business partners to conduct research on online education or assist in understanding the usage, viewing, and demographic patterns for certain programs, content, services, promotions, and/or functionality on our Service, such data will be aggregated and/or anonymized to reasonably avoid identification of a specific individual.

Business Transaction

If Anomaly Studios, LLC is involved in a merger, acquisition or asset sale, your Personal Data may be transferred. We will provide notice before your Personal Data is transferred and becomes subject to a different Privacy Policy.

Disclosure for Law Enforcement

Under certain circumstances, Anomaly Studios, LLC may be required to disclose your Personal Data if required to do so by law or in response to valid requests by public authorities (e.g. a court or a government agency).

Legal Requirements

Anomaly Studios, LLC may disclose your Personal Data in the good faith belief that such action is necessary to:

●      To comply with a legal obligation

●      To protect and defend the rights or property of Anomaly Studios, LLC

●      To prevent or investigate possible wrongdoing in connection with the Service

●      To protect the personal safety of users of the Service or the public

●      To protect against legal liability

 

Security Of Data

The security of your data is important to us, but remember that no method of transmission over the Internet, or method of electronic storage is 100% secure. While we strive to use commercially acceptable means to protect your Personal Data, we cannot guarantee its absolute security.

"Do Not Track" Signals under the California Online Protection Act (CalOPPA)

We do not support Do Not Track ("DNT"). Do Not Track is a preference you can set in your web browser to inform websites that you do not want to be tracked.

 

You can enable or disable Do Not Track by visiting the Preferences or Settings page of your web browser.

Your Rights

Anomaly Studios, LLC aims to take reasonable steps to allow you to correct, amend, delete, or limit the use of your Personal Data.

Whenever made possible, you can update your Personal Data directly within your account settings section. If you are unable to change your Personal Data, please contact us to make the required changes.

 

If you wish to be informed what Personal Data we hold about you and if you want it to be removed from our systems, please contact us.

Schools must annually notify parents of students and eligible students in attendance of their rights under FERPA.

 

In certain circumstances, you have the right:

●      To access and receive a copy of the Personal Data we hold about you

●      To rectify any Personal Data held about you that is inaccurate. If you believe that any PII we are holding is incorrect or incomplete please send an email with your specific request to support@anomalystudios.com

●      You have the right to request your personal information to not be processed

●      You have the right to give consent to disclosures

●      You have the right to file a complaint

●      To request the deletion of Personal Data held about you

 

You have the right to data portability for the information you provide to Anomaly Studios, LLC. You can request to obtain a copy of your Personal Data in a commonly used electronic format so that you can manage and move it.

 

Please note that we may ask you to verify your identity before responding to such requests.

Service Providers

We may employ third party companies and individuals to facilitate our Service ("Service Providers"), to provide the Service on our behalf, to perform Service-related services or to assist us in analyzing how our Service is used.

 

These third parties may have access to your Personal Data only to perform these tasks on our behalf and are obligated not to disclose or use it for any other purpose. Not all providers below will have your data as this is a full representation of 3rd party providers for all our customers servicing a variety of contracts for platforms and services. Only data that is needed for the delivery of the Service is shared with providers to administer the Service.

 

Amazon Web Services

●      Hostgator and Endurance International Group: Their privacy policy can be viewed at: https://www.endurance.com/privacy/privacy

●      Google Apps for Business

●      Google Cloud/Firebase

●      Teachable

●      TeamworkPM

●      TeamworkDesk

●      Infusionsoft

●      Zapier

●      ScheduleOnce

●      OneSignal

●      Copper

●      ClickFunnels

●      ShareThis

●      Inspectlet

●      QuickBooks and QuickBooks Payments

●      Tawk.to Live Support: Their privacy policy can be viewed at: https://www.tawk.to/privacy-policy/

●      Cloudflare: Their privacy policy can be viewed at https://www.cloudflare.com/privacypolicy/

Analytics

We may use third-party Service Providers to monitor and analyze the use of our Service.

●      Google Analytics

●      Google Analytics is a web analytics service offered by Google that tracks and reports website traffic. Google uses the data collected to track and monitor the use of our Service. This data is shared with other Google services. Google may use the collected data to contextualize and personalize the ads of its own advertising network.

●      You can opt-out of having made your activity on the Service available to Google Analytics by installing the Google Analytics opt-out browser add-on. The add-on prevents the Google Analytics JavaScript (ga.js, analytics.js, and dc.js) from sharing information with Google Analytics about visits activity.

●      For more information on the privacy practices of Google, please visit the Google Privacy & Terms web page: http://www.google.com/intl/en/policies/privacy/

Advertising

We may use third-party Service Providers to show advertisements to you to help support and maintain our Service.

●      Google AdSense & DoubleClick Cookie

●      Google, as a third party vendor, uses cookies to serve ads on our Service. Google's use of the DoubleClick cookie enables it and its partners to serve ads to our users based on their visit to our Service or other websites on the Internet.

●      You may opt out of the use of the DoubleClick Cookie for interest-based advertising by visiting the Google Ads Settings web page: http://www.google.com/ads/preferences/

Behavioral Remarketing

Anomaly Studios, LLC uses remarketing services to advertise on third party websites to you after you visited our Service. We and our third-party vendors use cookies to inform, optimize and serve ads based on your past visits to our Service.

●      Google AdWords

●      Google AdWords remarketing service is provided by Google Inc.

●      You can opt-out of Google Analytics for Display Advertising and customize the Google Display Network ads by visiting the Google Ads Settings page: http://www.google.com/settings/ads

●      Google also recommends installing the Google Analytics Opt-out Browser Add-on - https://tools.google.com/dlpage/gaoptout - for your web browser. Google Analytics Opt-out Browser Add-on provides visitors with the ability to prevent their data from being collected and used by Google Analytics.

●      For more information on the privacy practices of Google, please visit the Google Privacy & Terms web page: http://www.google.com/intl/en/policies/privacy/

●      Twitter

●      Twitter remarketing service is provided by Twitter Inc.

●      You can opt-out from Twitter's interest-based ads by following their instructions: https://support.twitter.com/articles/20170405

●      You can learn more about the privacy practices and policies of Twitter by visiting their Privacy Policy page: https://twitter.com/privacy

●      Facebook and Instagram

●      Facebook remarketing service is provided by Facebook Inc.

●      You can learn more about interest-based advertising from Facebook by visiting this page: https://www.facebook.com/help/164968693837950

●      To opt-out from Facebook's interest-based ads follow these instructions from Facebook: https://www.facebook.com/help/568137493302217

●      Facebook adheres to the Self-Regulatory Principles for Online Behavioral Advertising established by the Digital Advertising Alliance. You can also opt-out from Facebook and other participating companies through the Digital Advertising Alliance in the USA http://www.aboutads.info/choices/, the Digital Advertising Alliance of Canada in Canada http://youradchoices.ca/ or the European Interactive Digital Advertising Alliance in Europe http://www.youronlinechoices.eu/, or opt-out using your mobile device settings.

●      For more information on the privacy practices of Facebook, please visit Facebook's Data Policy: https://www.facebook.com/privacy/explanation

●      Pinterest

●      Pinterest remarketing service is provided by Pinterest Inc.

●      You can opt-out from Pinterest's interest-based ads by enabling the "Do Not Track" functionality of your web browser or by following Pinterest instructions: http://help.pinterest.com/en/articles/personalization-and-data

●      You can learn more about the privacy practices and policies of Pinterest by visiting their Privacy Policy page: https://about.pinterest.com/en/privacy-policy

Payments

We may provide paid products and/or services within the Service. In that case, we use third-party services for payment processing (e.g. payment processors).

 

We will not store or collect your payment card details. That information is provided directly to our third-party payment processors whose use of your personal information is governed by their Privacy Policy. These payment processors adhere to the standards set by PCI-DSS as managed by the PCI Security Standards Council, which is a joint effort of brands like Visa, Mastercard, American Express and Discover. PCI-DSS requirements help ensure the secure handling of payment information.

 

The payment processors we work with are:

●      Apple Store In-App Payments

â—‹      Their Privacy Policy can be viewed at https://www.apple.com/legal/privacy/en-ww/

●      Google Play In-App Payments

â—‹      Their Privacy Policy can be viewed at https://www.google.com/policies/privacy/

●      Stripe

â—‹      Their Privacy Policy can be viewed at https://stripe.com/us/privacy

●      PayPal or Braintree

â—‹      Their Privacy Policy can be viewed at https://www.paypal.com/webapps/mpp/ua/privacy-full

●      Authorize.net

â—‹      Their Privacy Policy can be viewed at https://www.authorize.net/company/privacy/

●      Infusionsoft by Keap

â—‹      https://keap.com/legal/privacy-policy

â—‹      https://keap.com/legal/data-security

â—‹      https://keap.com/legal/data-protection-faq

●      WePay by Chase

â—‹      https://go.wepay.com/terms-of-service#us

â—‹      https://go.wepay.com/privacy-policy

 

Links To Other Sites

Our Service may contain links to other sites that are not operated by us. If you click on a third party link, you will be directed to that third party's site. We strongly advise you to review the Privacy Policy of every site you visit. We have no control over and assume no responsibility for the content, privacy policies or practices of any third party sites or services.

Children's Privacy

We believe that protecting the privacy of all people is of paramount importance. Protecting the privacy of children is especially important. For that reason we will never collect or maintain information that is not necessary for the delivery of the Service. For account holders of student accounts we only collect a Pseudonym (nick name), username, and password to login to our services. This information is never shared or publicly displayed. Our Service does not address anyone under the age of 13 ("Children") as parents must create and maintain the account.

 

We do not knowingly collect personally identifiable information from anyone under the age of 13. If you are a parent or guardian and you are aware that your Children has provided us with Personal Data, please contact us. If we become aware that we have collected Personal Data from children without verification of parental consent, we take steps to remove that information from our servers.

We are proud supporters of the Student Privacy Pledge. Our collection and use of Student Records is governed by our contracts with the Schools, by our Privacy Policy, and by applicable privacy laws. For example, we work with Schools to help protect personal information from the Student's educational record, as required by the Family Educational Rights and Privacy Act ("FERPA"), and to protect the personal information of students under 13 consistent with the Children's Online Privacy Protection Act ("COPPA"). If you have any questions about reviewing, modifying, or deleting the personal information of a School User accessing the Service through a School partner agreement, please contact your School directly.

When our Service is  used by a School in an educational setting, we may rely on the School to provide the requisite consent from the child's parents for Anomaly Studios, LLC to collect information from a School User under the age of 13. Look at our Terms of service to see more details on consent for children to use our services

Teachers can create accounts on behalf of Students. When registering an account for a Student who is under the age of 13 (a "Child"), the Teacher represents and warrants that they or the educational organization they work for has proper permission to register the Child to use our services.

Information Your Child Can Share

By registering and creating an account for your child, your child will not be able to share information, including photos, videos, audio, and location, publicly and with others. If your child shares information publicly, it would have to be outside of our system and it is strongly advised to not do so as it may be indexable by search engines like Google Search. We are not responsible for the content uploaded by any user.

 

Anomaly Studios, LLC will not serve personalized ads to your child, which means ads will not be based on information from your child's account. Instead, ads may be served to a parent or teacher if they have visited our website for marketing purposes. Your child will never be served  ads served by other (non-Google) ad providers, including ads personalized by third parties because we never advertise to children.

 

 

Changes To This Privacy Policy

We may update our Privacy Policy from time to time. We will notify you of any changes by posting the new Privacy Policy on this page.

 

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2: Terms of Use and Conditions


Terms of Use and Conditions


 


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3: Creating a Curriculum Plan End to End


Creating a Curriculum Plan End to End


Summary

  • Creating Engaging Curriculum Plans 0:04

    • Josh Lomelino introduces the process of creating curriculum plans that engage and empower students, blending accredited programs with public-facing classes.

    • He shares a personal anecdote about a professor's advice on being a "sage on the stage" versus a "guide on the side," emphasizing the importance of learner engagement.

    • Josh discusses the principles of game design and the importance of motivation in creating engaging learning experiences.

    • He highlights the need to align curriculum planning with the question, "What can I do with this?" to make learning meaningful and actionable.

  • Framework for Aligning Program and Course Outcomes 6:28

    • Josh introduces a framework shared by Julie Basler, the nationwide accreditation director, which aligns program and course outcomes.

    • He explains the triangular approach, starting with the school mission, followed by program missions, program outcomes, and finally, class competencies.

    • Josh emphasizes the importance of mapping these outcomes to specific class-level outcomes to create targeted and efficient courses.

    • He shares his experience of optimizing the workflow to create entire course plans in less than a day, significantly reducing the time and effort previously required.

  • Success Path Planning and Journey Mapping 20:10

    • Josh introduces the concept of success path planning and journey mapping, using a UX design approach to create a motivational learning experience.

    • He explains the stages of a learner's journey, from awareness to success, and the characteristics associated with each stage.

    • Josh discusses the importance of using the right verbs to describe success milestones and outcomes, aligning them with the learner's progress.

    • He provides an example of mapping course outcomes to specific milestones and action steps, ensuring a clear path for learners to achieve their goals.

  • Bloom's Taxonomy and Hierarchy of Learning 46:58

    • Josh introduces Bloom's Taxonomy as a framework for designing learning outcomes, outlining the different levels of learning from knowledge to evaluation.

    • He explains the importance of using specific verbs at each level to describe the types of learning activities and outcomes.

    • Josh provides a cheat sheet for Bloom's Taxonomy, listing verbs for each level to help in writing outcome statements.

    • He emphasizes the need to build a foundation of knowledge and comprehension before moving to higher-order thinking skills like analysis and evaluation.

  • Creating Course Outcomes and Mapping to Lessons 1:07:43

    • Josh demonstrates the process of creating course-level outcomes using Bloom's Taxonomy, starting with knowledge and moving to evaluation.

    • He provides examples of course outcomes and maps them to specific lessons and activities, ensuring alignment with the overall learning goals.

    • Josh discusses the importance of using the right verbs to describe what learners will be able to do, making the outcomes actionable and measurable.

    • He emphasizes the need to continuously refer back to the course outcomes to ensure that all lessons and activities support the desired learning objectives.

  • Curriculum Planning Matrix and Assessment Mapping 1:33:43

    • Josh introduces the curriculum planning matrix, a tool for mapping course outcomes to specific lessons and assessments.

    • He explains the structure of the matrix, including metadata, time tracking, and assessment mapping, to create a cohesive and purposeful learning experience.

    • Josh demonstrates how to map weekly outcomes to specific lessons and activities, ensuring that each lesson supports a clear learning objective.

    • He emphasizes the importance of aligning lessons with course outcomes and using the matrix to track progress and measure success.

  • Detailed Curriculum Planning Example 1:33:58

    • Josh provides a detailed example of a curriculum plan for a social media and digital marketing class, demonstrating the complete planning process.

    • He explains the metadata, time tracking, and assessment mapping for the class, including the total hours required and the distribution of activities.

    • Josh highlights the importance of aligning lessons with course outcomes and using the curriculum planning matrix to ensure a cohesive and purposeful learning experience.

    • He emphasizes the need to continuously review and refine the curriculum to ensure it meets the learning goals and supports the success of the learners.

  • Final Steps and Tools for Curriculum Planning 1:35:42

    • Josh summarizes the key steps in the curriculum planning process, including brainstorming phases, mapping outcomes, and creating detailed lesson plans.

    • He emphasizes the importance of using the right verbs and aligning lessons with course outcomes to create a motivational and engaging learning experience.

    • Josh provides tools and resources, including templates and cheat sheets, to help in the curriculum planning process.

    • He encourages continuous review and refinement of the curriculum to ensure it meets the learning goals and supports the success of the learners.

  • Creating a Curriculum Plan End to End 1:35:58

    • Josh Lomelino introduces the concept of a built-in scheduling tool for planning and deadlines.

    • Discussion on the use of rubrics for assessment, especially in public-facing courses.

    • Josh explains the assignment sheet and its role in outlining the entire assessment process.

    • High-level goals and outcomes are outlined, emphasizing the end-to-end planning process.

  • Project Scenario and Assignment Steps 1:42:58

    • Josh emphasizes starting with a project scenario and providing examples and rationale.

    • The assignment steps are flexible, ranging from 16 weeks to as short as five weeks.

    • Each assignment is broken down into specific steps with submission information and a rubric.

    • The rubric includes categories like business overview, customer avatars, competitive research, and a process book.

  • Grading and Accreditation Preparation 1:45:07

    • Josh discusses the importance of grading and rubrics for accreditation purposes.

    • The process involves pre-planning grading points and distinct grading categories.

    • External documentation is used before executing the plan within an LMS.

    • The document is not completed in one pass but unfolds week by week.

  • Success Path and Competency Development 1:47:18

    • Josh outlines the success path from initial unhappiness to transformation.

    • Focus on teaching students to develop the necessary competencies.

    • Thinking creatively and getting away from the computer helps in the ideation process.

    • Josh plans to use audio recordings to capture free-forming thoughts and ideas.

  • Leveraging AI for Content Creation 1:50:39

    • Josh explains the use of AI tools like Otter AI to transcribe audio recordings.

    • The transcript helps generate learning outcomes and lesson plans from the speaker's own words.

    • The process involves recording thoughts in sequence and combining them into a single file.

    • The final output provides a structured outline for content creation.

  • Finalizing the Curriculum Plan 2:08:57

    • Josh emphasizes the importance of having a clear success path with five to six phases.

    • The final output includes a detailed transcript and summary of ideas.

    • The process helps in creating targeted content that aligns with the success path.

    • The final matrix serves as a knowledge base for querying and generating new ideas.

  • Implementing the Plan 2:12:18

    • Josh discusses the importance of mapping ideas to specific phases of the success path.

    • The process involves querying the knowledge base for lesson ideas and action items.

    • The final matrix includes practical tips and techniques for developing a healthy lifestyle.

    • The approach ensures that the curriculum is actionable and moves learners towards their goals.

  • Refining the Content 2:15:00

    • Josh plans to refine the content by focusing on specific lessons and their details.

    • Each lesson is dedicated to a single audio recording and subsequent transcription.

    • The process helps in generating detailed video scripts and lesson plans.

    • The final output includes a clear structure for the entire course experience.

  • Creating a Knowledge Base 2:22:41

    • Josh emphasizes the importance of creating a knowledge base for future reference.

    • The knowledge base includes all key steps, tools, and resources used in the process.

    • The approach ensures that the final curriculum is comprehensive and actionable.

    • The knowledge base serves as a resource for continuous improvement and content creation.

  • Final Thoughts and Encouragement 2:23:38

    • Josh encourages participants to query their own brains and use AI tools for brainstorming.

    • The process helps in generating a variety of assets and content ideas.

    • The final matrix includes a detailed outline for the entire course experience.

    • The approach ensures that the curriculum is designed to help learners achieve their goals and become raving fans.


 

Here are strategies you can use to create engaging and motivational learning experiences for students.

Here are some key strategies Josh Lomelino discussed for creating engaging and motivational learning experiences:

  1. Start with the learner's perspective. Focus on what the learners can do, not just what you want to teach. Ask "What can I do with this?" to make the learning meaningful and actionable.
  2. Map out a success path or journey: Identify the key stages or phases the learners will go through, with associated characteristics, milestones, and outcomes. This provides a clear roadmap for their progress.
  3. Incorporate principles of game design, such as challenges, breakthroughs, and incremental goals, to create a sense of motivation and progress.
  4. Use a "guide on the side" approach rather than a "sage on the stage" to promote active engagement and Socratic learning.
  5. Align program, course, and assignment-level outcomes to ensure a cohesive and purposeful learning journey. 
  6. Leverage Bloom's Taxonomy to design learning outcomes that build from knowledge to higher-order thinking skills.
  7. Create a success path or journey map that outlines the stages of the learner's progression, with associated characteristics and milestones.
  8. Create a curriculum planning matrix: Map course-level outcomes to specific lessons, activities, and assessments to ensure alignment and cohesion.
  9. Use the right verbs to describe what learners will be able to do at each stage, focusing on action-oriented outcomes.
  10. Provide opportunities for learners to apply their knowledge through hands-on activities and projects.
  11. The key is to design the learning experience with the learner's perspective in mind, focusing on what they can achieve and how they can progress, rather than just what you want to teach.
  12. Utilize AI-powered ideation: Record audio reflections on the content and use tools like Otter AI to generate lesson ideas, scripts, and other resources from your own thoughts.
  13. Continuously refine and iterate: Review the curriculum plan regularly, gathering feedback and making adjustments to optimize the learning experience.
  14. By following this holistic, learner-centered approach, you can create a curriculum plan that is engaging, motivational, and effective in helping students achieve their goals.

 


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4: computer Graphics Basics


004 computer Graphics Basics



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5: Getting Started


Getting Started


Description

This introductory programming session focuses on teaching beginners how to write actual computer code using an Integrated Development Environment (IDE), specifically the Processing language. Josh Lomelino emphasizes learning programming logic and algorithms by creating computer graphics, starting with building a simple character like a robot. The approach aims to provide a lightweight, accessible entry point into programming that can be applied across multiple programming languages. By starting with practical, hands-on coding, participants will learn fundamental programming concepts while creating visual, interactive projects.

 

Outcomes

Here are the key things you will be able to do after you watch this demo:

  1. Set up and navigate an Integrated Development Environment (IDE)

  2. Write basic computer code using the Processing programming language

  3. Create simple computer graphics and draw characters on screen

  4. Understand fundamental programming logic and algorithm development

  5. Translate programming concepts across multiple coding languages

  6. Build foundational skills in computer graphics programming

  7. Apply logical thinking to solve computational problems

  8. Recognize the basic structure and syntax of a programming language

  9. Develop a beginner's understanding of how computers interpret and execute code

  10. Create interactive visual programs from scratch

 

Summary

  • Introduction to Programming and IDEs 0:01

    • Josh Lomelino emphasizes the importance of taking immediate action and introduces the concept of writing computer code from the start.

    • He explains the need for an Integrated Development Environment (IDE) to write and run code, highlighting its versatility in supporting various programming languages.

    • Josh mentions several programming languages that can be used within an IDE, including Python, Java, C++, C#, Swift, JavaScript, and even C.

    • He stresses that the focus will be on learning logic and creating algorithms, rather than getting bogged down in the choice of specific languages.

  • Building a Character and computer Graphics 2:02

    • Josh announces the first project: building a character, specifically a robot, which will serve as the foundation for computer graphics.

    • He explains that the principles learned in this project will be applicable to various fields, from video games to animated movies.

    • The project aims to introduce the basics of computer graphics, which are essential for understanding more complex programming concepts.

    • Josh introduces the language Processing, which is based on other existing languages and will be used for the initial programming exercises.

  • Advantages of Processing Language 2:39

    • Josh highlights the benefits of using Processing, including its lightweight nature and the ability to build things quickly.

    • He notes that other languages may require more setup and have additional overhead, which can complicate the learning process.

    • Processing is chosen for its simplicity and the ease with which it can be applied to other programming languages.

    • The next video will cover the steps to set up an IDE and begin building logic and computer graphics programs.

  • Next Steps and Conclusion 3:38

    • Josh outlines the plan for the next video, which will focus on setting up an IDE and starting to build logic and computer graphics programs.

    • He reiterates the importance of understanding logic and how it can be applied to create powerful programs.

    • The goal is to make the computer perform cool tasks by applying logical thinking and programming concepts.

    • Josh concludes the session by encouraging participants to prepare for the next steps and expresses excitement for the upcoming projects.


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6: Coding Academy Welcome


Welcome to the Coding Academy!


 


Unit 1 Table of Contents

  1. Welcome
  2. Getting Started
  3. Write your First Program
  4. Refining Part 1
  5. Refining Part 2
  6. Start your Character
  7. computer-graphics-basics">Graphics Basics
  8. Create Digital Drawings
  9. Setup a Grid Part 1
  10. Add Color Values
  11. Create your Plan
  12. Programming Overview
  13. Character Dev Part 1
  14. Character Dev Part 2
  15. Character Dev Part 3
  16. Character Dev Part 4

 


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7: Method 1a Manual Audio Recording


Keywords: audio,recording,microphone,quality,live,studio,interface,phantom,power,sample,rate,uncompressed,format,pop,filter,level,balancing,Camtasia,Studio,file,organization,voice,clone,AI,avatar,sound,absorption


This video provides a comprehensive guide to professional audio recording for content creators, focusing on essential equipment and techniques for high-quality sound production. Viewers will learn how to select the right microphone, set up a proper recording environment, and use audio interfaces and editing tools to capture clean, professional-grade audio. By following Josh Lomelino's expert advice, participants will be able to create polished audio recordings suitable for workshops, demos, podcasts, and even AI-generated video content. The tutorial equips creators with practical skills to improve their audio recording process and produce more engaging, professional-sounding content.


Description

This video provides a comprehensive guide to professional audio recording for content creators, focusing on essential equipment and techniques for high-quality sound production. Viewers will learn how to select the right microphone, set up a proper recording environment, and use audio interfaces and editing tools to capture clean, professional-grade audio. By following Josh Lomelino's expert advice, participants will be able to create polished audio recordings suitable for workshops, demos, podcasts, and even AI-generated video content. The tutorial equips creators with practical skills to improve their audio recording process and produce more engaging, professional-sounding content.


Outcomes

Here are the key things you will be able to do after you watch this demo:

  1. Select an appropriate high-quality microphone for professional audio recording

  2. Set up a clean, noise-free recording environment

  3. Configure audio interfaces and software for optimal sound capture

  4. Choose the correct sample rate and recording format

  5. Use a pop filter and mic positioning techniques to improve audio quality

  6. Perform audio test recordings and evaluate sound levels

  7. Utilize audio editing tools for recording and post-production

  8. Implement file organization strategies for audio projects

  9. Export audio files in various formats for different content needs

  10. Create consistent, professional-grade audio recordings for workshops, demos, and presentations

  11. Prepare audio recordings for potential AI avatar or voice clone generation

  12. Troubleshoot common audio recording and equipment setup challenges


 

Summary

  • Basic Method of Production 0:09

    • Josh Lomelino explains the simplicity and power of recording thoughts and ideas using just a microphone.

    • Live recordings during workshops or demos are more engaging but harder to edit if mistakes are made.

    • Studio recordings allow for pauses and polished takes but require maintaining a natural and conversational tone.

    • The importance of a high-quality microphone and a quiet, clean recording space is emphasized.

  • Microphone Setup and Recording Quality 1:31

    • Josh recommends the AKG condenser mic for its clean, detailed sound, which requires phantom power.

    • The Shure 57 microphone is mentioned as a versatile option for various recording situations.

    • The Zoom H6 USB audio interface is preferred for its compatibility with various software like Camtasia.

    • Recording at 48,000 Hz instead of the default 44.1 Hz is suggested to preserve audio detail.

  • Audio Recording Practices 3:18

    • Josh advises recording in an uncompressed format like WAV until the final export to avoid audio degradation.

    • Ensuring the computer and audio interface are set to the same sample rate prevents speed mismatches.

    • The use of a pop filter and an adjustable mic arm helps maintain consistent audio quality.

    • Test recordings and listening on different devices help ensure balanced sound levels.

  • Audio Editing and Tools 4:53

    • Josh mentions various audio editing tools like Audacity, Adobe Audition, Pro Tools, and FL Studio.

    • Camtasia Studio is recommended for its convenience in recording and managing audio projects.

    • The Auto Normalize feature in Camtasia helps maintain consistent volume throughout recordings.

    • Exporting recordings as MP3s allows for generating on-camera videos using AI avatars.

  • File Organization and Studio Setup 5:55

    • A consistent naming system for recordings and exports is crucial for easy retrieval and updates.

    • Avoiding rooms with echo and using soft materials to absorb sound helps improve recording quality.

    • A good studio setup, including soundproofing and proper equipment, is essential for high-quality recordings.

    • Josh hints at a future demo on creating a voice clone, which requires clean and consistent audio recordings.

 


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8: Screen recording + Audio


Keywords: Screen,recording,live,audio,Camtasia,high,resolution,4K,8K,graphics,processing,unit,system,specifications,test,recordings,MP4,file,video,quality,rendering,process,artificial,intelligence,computer,generated,avatar,performance,optimization


In this video, Josh Lomelino teaches how to create high-quality screen recordings with separate audio tracks, providing flexibility in content creation. Viewers will learn technical tips for recording at 4K or 8K resolution, including how to optimize system settings, graphics performance, and recording software. The tutorial demonstrates how to use Camtasia's features like the F9 hotkey to pause and resume recording seamlessly, allowing for more natural and efficient content production. By following these techniques, creators can produce professional-looking screen recordings with minimal post-production editing.


Description

In this video, Josh Lomelino teaches how to create high-quality screen recordings with separate audio tracks, providing flexibility in content creation. Viewers will learn technical tips for recording at 4K or 8K resolution, including how to optimize system settings, graphics performance, and recording software. The tutorial demonstrates how to use Camtasia's features like the F9 hotkey to pause and resume recording seamlessly, allowing for more natural and efficient content production. By following these techniques, creators can produce professional-looking screen recordings with minimal post-production editing.


Outcomes

  1. Configure computer settings for high-resolution screen recording

  2. Optimize graphics acceleration for smooth video capture

  3. Use Camtasia's F9 hotkey to pause and resume screen recordings

  4. Separate screen and audio recording for more flexible content creation

  5. Select appropriate system specifications for 4K and 8K recording

  6. Troubleshoot audio and video synchronization issues

  7. Export screen recordings with optimal file quality settings

  8. Implement a streamlined recording workflow that reduces post-production editing time


 

Summary

  • Screen Recording and Audio Recording Techniques 0:00

    • Josh Lomelino introduces the session on creating a screen recording along with a live audio recording.

    • He explains the benefits of recording screen and audio independently, allowing for more flexibility and less editing time.

    • Josh mentions the use of a hot key (F9) in Camtasia to pause and resume recording without worrying about facial expressions.

    • He highlights the ability to pause and resume recording to research or practice, making the final edit seamless.

  • Technical Challenges and Solutions for High-Resolution Recording 2:02

    • Josh discusses the technical challenges of recording high-resolution footage, such as 4K or 8K, and the importance of meeting system specifications.

    • He emphasizes the need for a dedicated graphics processing unit (GPU) to handle the workload and ensure better performance.

    • Josh advises checking system specifications against recording software to confirm compatibility.

    • He suggests ensuring the primary monitor supports the desired resolution to avoid issues during recording.

  • Optimizing Graphics Acceleration Settings 3:13

    • Josh provides detailed steps to optimize graphics acceleration settings for high-performance recording.

    • He recommends configuring the graphics card for high performance and setting the operating system to high performance mode.

    • Josh advises checking the recording software settings for optimal performance.

    • He suggests running test recordings to ensure audio and video sync and to avoid post-recording editing issues.

  • Final Export and Rendering Tips 4:35

    • Josh advises using Camtasia's optimal settings to produce an MP4 file with a quality setting of around 75% for manageable file sizes.

    • He recommends capturing multiple screen recordings that can be compiled into a single video.

    • Josh suggests following through with the entire rendering process when exporting the final video.

    • He concludes the session by encouraging practice and looking forward to seeing the participants' creations.

 


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9: Webcam Only and Teleprompter


This video teaches how to create professional webcam performances using a free web-based teleprompter and simple recording techniques. Viewers will learn to set up a streamlined recording environment using their computer, webcam, and an online teleprompter tool, allowing them to deliver precise scripts with natural, direct-to-camera presence. The technique eliminates complex equipment setups, enabling content creators to record high-quality videos quickly and easily. By following these methods, users can improve their on-camera delivery, reduce editing time, and create polished video content with minimal technical barriers.


Description

This video teaches how to create professional webcam performances using a free web-based teleprompter and simple recording techniques. Viewers will learn to set up a streamlined recording environment using their computer, webcam, and an online teleprompter tool, allowing them to deliver precise scripts with natural, direct-to-camera presence. The technique eliminates complex equipment setups, enabling content creators to record high-quality videos quickly and easily. By following these methods, users can improve their on-camera delivery, reduce editing time, and create polished video content with minimal technical barriers.


Outcomes

Here are the key things you will be able to do after you watch this demo:

  1. Configure a webcam-based teleprompter setup

  2. Position a teleprompter text for optimal eye contact with the camera

  3. Use a free browser-based teleprompter tool

  4. Record professional-looking webcam presentations

  5. Manually scroll or auto-advance teleprompter text

  6. Pause and resume recording seamlessly

  7. Use green screen techniques for background removal

  8. Deliver a natural, conversational on-camera performance

  9. Create presentations using minimal script editing

  10. Optimize webcam software settings for better video quality


 

Summary

• Introduction to webcam performances with teleprompter [0:00]

• Key Benefits of Teleprompter: [2:30]
- Delivers precise script
- Minimizes recording takes
- Ensures message clarity

• Technical Setup: [4:15]
- Use Camtasia for recording
- Position free browser-based teleprompter above camera lens
- Manually scroll or use automatic text advancement
- Use F9 key for pausing/resuming recording 

• Advanced Techniques: [5:30]
- Record in front of green screen
- Potential for layered recordings
- Option to use OneNote for on-screen drawings 

• Performance Tips: [6:15]
- Use bullet points for natural delivery
- Avoid word-for-word scripting
- Maintain conversational tone

• Closing Recommendations: [6:45]
- Configure webcam software settings
- Prepare for future demos on camera settings 

 

 


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10: Fully AI Generated Everything


Keywords: automation,content,creation,production,studio,digital,doubles,video,avatar,text,script,cloud-based,tools,slide,decks,PowerPoint,Canva,training,programs,staff,development,retention,coding,Academy,method,four


Method Four of the Ultimate Content Creation Workflow enables creators to automate their entire video production process by leveraging cloud-based tools and digital technology. By mastering this method, content creators can clone their voice, generate video avatars, and produce high-quality training videos and presentations with minimal time and effort. The workflow allows you to transform a simple text script into a fully automated video production, complete with synchronized audio, visuals, and slide decks. Ultimately, this approach empowers busy professionals to scale their content creation without being constrained by traditional time-consuming production methods.


Description

Method Four of the Ultimate Content Creation Workflow enables creators to automate their entire video production process by leveraging cloud-based tools and digital technology. By mastering this method, content creators can clone their voice, generate video avatars, and produce high-quality training videos and presentations with minimal time and effort. The workflow allows you to transform a simple text script into a fully automated video production, complete with synchronized audio, visuals, and slide decks. Ultimately, this approach empowers busy professionals to scale their content creation without being constrained by traditional time-consuming production methods.


Outcomes

Here are the key things you will be able to do after you watch this demo:

  1. Clone your voice for digital content creation

  2. Generate automated video avatars

  3. Transform text scripts into complete video presentations

  4. Automate slide deck production in PowerPoint and Canva

  5. Scale content creation with minimal time investment

  6. Develop training materials efficiently

  7. Leverage cloud-based production tools

  8. Create digital doubles of yourself

  9. Streamline video production workflows

  10. Produce high-quality educational content without extensive technical skills


 

Summary

  • Ultimate Content Creation Workflow Overview 0:08

    • Josh Lomelino introduces method four, which automates the entire content creation process.

    • This method combines the first three methods but focuses on automation, making it more efficient.

    • Josh emphasizes the importance of mastering the first three methods before attempting method four.

    • The method allows for the creation of high-quality content with minimal time, effort, and budget.

  • Method Four's Impact on Production 1:09

    • Josh describes the transformative power of method four, which revolutionized his production process.

    • A potential customer expressed interest in using the method for staff development and retention.

    • Josh explains how he creates digital doubles of himself to automate the production process.

    • The method enables large-scale production without the time constraints typically associated with video creation.

  • Addressing Time Constraints in Content Creation 1:49

    • Josh shares experiences of customers who face time constraints in creating training programs and classes.

    • He highlights the challenges of maintaining a busy schedule while keeping up with production demands.

    • Method four allows for the cloning of voices and creation of audio tracks to generate video avatars.

    • The method significantly reduces the time required to produce multiple videos.

  • Automation Capabilities of Method Four 2:29

    • Josh explains that everything in the final video is fully automated, starting from a text script.

    • The process involves copying and pasting the script into cloud-based production tools.

    • High-end computers are not necessary as most of the heavy lifting is done in the cloud.

    • The method also automates the creation of slide decks in tools like PowerPoint or Canva.

  • Step-by-Step Process Walkthrough 2:48

    • Josh mentions that he will walk through each part of the process in the following sections.

    • The detailed steps will provide a comprehensive understanding of method four.

    • The process aims to make content creation more efficient and less time-consuming.

    • Josh emphasizes the importance of understanding each step to effectively implement the method.

 


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